Can anyone help, please?” Pratchett wrote.īut he soon begins to share his own thoughts on the game. “Whatever I do, the game ends on the basis that I’ve been spotted – even if, as I head up the slope, I go invisible. In a post titled: “Help! Spotted Every time” he requests assistance with Thief II’s eighth mission Trace the Courier, in which players must follow a Lieutenant of the City Watch as she carries a secret message to an unknown recipient. Like so many players who become involved in online communities, he posted because he was stuck. Pratchett first appears on the forum in August 2001. Combined, they provide a fascinating record of Pratchett’s evolving relationship with both the Thief series and video games in general. That newsgroup, analogous to a modern forum, has long since been deactivated, but its posts survive in a Google groups archive. He played all three games in the series, and often contributed to a Usenet newsgroup named -dark-project. But Pratchett held a particular affection for Thief. He even helped to create a mod (an unofficial add-on) for The Elder Scrolls IV: Oblivion, writing lines of dialogue for a character. Always technologically savvy, he was an early adopter of PC gaming, and enjoyed everything from Doom to Deus Ex and Call of Duty. Pratchett’s relationship with video games is well documented. To slip past guards in Thief, you must hide in shadows, and avoid treading on noisy tiles and metal.
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